The Legend of Sarah is LIVE!


It's that time of year again where I spend two weeks scrambling to make a game! This year's #LOWREZJAM project is The Legend of Sarah, a short action-adventure game heavily inspired by the early 2000s adventures of certain pointy-eared green-clad hero. As usual I wanted to use LOWREZJAM as an opportunity to branch out and do something I haven't really done before. An action-adventure with swords and enemies is something I've never really tried -- at least, not since I was in the fifth grade, and I've gotten slightly better at programming since then. I really wanted to simplify my approach to programming, as I have a tendency to write a lot of spaghetti code. I wanted to use fewer random variables and haphazard if statements, and focus on using different behavior states to control the player and the enemy AI, making the game's code look (and probably run) a lot cleaner than some of my old projects. 

I hope you all enjoy playing the game as much as I enjoyed creating it. Have fun!

~Sarah

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